Old School Rules 2 Jan 2015 News by: Stephane

 

 

The Old School format is a primarily casual format that aims at experiencing again the sensations one had when playing Magic at its very beginning. So as to achieve this, the format only allows cards printed in 1993 and 1994, which means that the number of available cards is really low.
But they are the most emblematic ones, those that made Magic!


General rules of the French "Old School" format

Authorized editions

 

The format only authorizes the cream of the crop of the Magic editions.

  • Alpha
  • Beta
  • Arabian Nights
  • Antiquities
  • Legends
  • The Dark
  • Fallen Empires

The spirit of the format would require that cards are only allowed in the English original edition but most Tournament Organizers allows any language and several reprints to open and enlarge their tournaments' player base.
To know which languages and reprints are authorized by Bazaar of Moxen, please read further.

Important Note
In the Swedish rules (which acts as the world’s reference), Fallen Empires is not a legal expansion.
Fallen Empires has been added after a lot of players test, mostly to grant players access to Hymn to Tourach and Order of the Ebon Hand, as they allow black-based decks to be able to compete with the blue-based decks, like "The Deck".

 


Format rules

 

The current Magic: The Gathering rules are in use, with the following exceptions:

 

  • The official mulligan in Paris, and neither the original mulligan nor the Vancouver one.
    There is no free mulligan for having zero or seven lands ; You cannot "Scry 1" after a mulligan.
  • The "mana burn" rule still exists
    Each unused mana at the end of each phase (not step) does 1 damage to his owner as the mana pool is emptied.
  • Players lose the game when they have zero or less life only at the end of each phase. This state based action is the last thing happening before going to the next phase.
    This rule allows playing "Mirror Universe" in its original spirit, so you can go down to zero during your upkeep, trade life totals, then your opponent dies at the end of the phase for being at zero.
  • The "tapped artifact" rules applies: If an artifact becomes tapped, "continuous effects" cease until the artifact becomes untapped.
    Examples:

    If "Winter Orb" is tapped during a player’s untap step, it has no effect and the player will untap all his lands, the "Winter Orb" and all his permanents together.
    If "Howling Mine" is tapped at the begining of the draw step, it has no effect, the player will not draw an additional card this turn.
    If "Forcefield" is tapped, it can nevertheless be activated, it is not a continuous effect.
    If "Dingus Egg" is tapped, whenever a land will go to the graveyard, "Dingus Egg" will nevertheless deal 2 damage to the land’s controller, because it's a "triggered ability".

 



Precisions

  • The original “Ante” Rule is strictly forbidden as it falls under Wagering under the Magic Infraction and Procedure Guide, for which the penalty is a disqualification.
  • There is no difference between "Interrupts" and "Instants". All "Interrupts" are considered as "Instants".

 

 

Card texts

 

Cards have their current Oracle text, as found on http://gatherer.wizards.com/ with the following exceptions :



Chaos Orb

Card text
1, Tap: Choose a non-token permanent on the battlefield. If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot (30cm). If Chaos Orb turns over completely at least once during the flip, and touches the chosen permanent, destroy that permanent. Then destroy Chaos Orb.

 

"touches the chosen permanent" indicates that Chaos Orb must touch the permanent "after landing and not moving anymore"

Touching the card while bouncing on it is not sufficient.

Sleeves counts as parts of the cards.

If for any reason, Chaos Orb is over the permanent (vertically), but without touching it, after stabilisation, the action will be considered as successful.

(For exemple a difference of level due to a playmat).


Precisions

You can only flip Chaos Orb if it is on the battlefield when its ability resolves. If Boomerang is cast on the Orb in response, it will have no effect.
If you lose, Chaos Orb is nevertheless destroyed.
Chaos Orb doesn’t target.

After multiples text tests, the "Swedish" version still the closest from the spirit of the card and with the most balanced power.

 



Falling Star


Card text

 

Choose up to two different creatures.
For each chosen creature, flip Falling Star onto the battlefield from a height of at least one foot. If Falling Star turns over completely at least once during the flip, and touches the chosen creature, Falling Star deals 3 damages to this creature.
Tap each creature that has been dealt damage this way.

 

"touches the chosen creature" indicates that Falling Star must touch the permanent "after landing and not moving anymore"

Touching the card while bouncing on it is not sufficient.

Sleeves counts as parts of the cards.

If for any reason, Falling Star is over the permanent (vertically), but without touching it, after stabilisation, the action will be considered as successful.

(For exemple a difference of level due to a playmat).

 


Precisions

 

If you choose two creatures, you have to do a flip for each of them separately.
If a win a flip, but the creature doesn't receive damage, protected by a "Healing Salve" for example, this creature will not be tapped.
Falling Star doesn’t target.

 

 


Banned cards

 

Bronze Tablet
Contract from Below
Darkpact
Demonic Attorney
Jeweled Bird
Rebirth
Tempest Efreet

 


Restricted cards (1 per deck)

 

Ancestral Recall
Balance
Black Lotus
Black Vise
Braingeyser
Channel
Chaos Orb
Demonic Tutor
Library of Alexandria
Mana Drain
Maze of Ith
Mind Twist
Mishra's Workshop
Mox Emerald
Mox Jet
Mox Pearl
Mox Ruby
Mox Sapphire
Recall
Regrowth
Shahrazad
Sol Ring
Strip Mine
Time Vault
Time Walk
Timetwister
Wheel of Fortune

 


Precisions

 

Fork is no longer limited, you can play up to 4.

Hymn to Tourach is not restricted, to allow black decks to be stronger against blue control decks and so to open the format diversity.
Strip Mine is restricted, some "land destruction decks" and "control decks" could abuse of it. Goal remains to play Magic ;)
Shahrazad is restricted to avoid unfinishable games.

 


Regarding Magic Bazar and Bazaar of Moxen tournaments

All the following reprints are allowed :

  • Unlimited
  • Revised
  • 3rd edition White Border
  • 3rd edition Black Border
  • Summer Magic (Edgar)
  • 4th edition White Border
  • 4th edition Black Border
  • Alternate 4th
  • 5th
  • 6th
  • 7th
  • Chronicles White Border
  • Chronicles Black Border
  • Renaissance
  • Rinascimento (Italian Renaissance)
  • Introducy Two-player set
  • Anthologies
  • Battle Royal
  • Beatdown
  • Deckmasters
  • Armada Comics
  • Starter 1999
  • Starter 2000
  • Timeshifted (non-foil, with old original artwork) 

Precisions

 

General

 

Foils are banned.
All languages are allowed.
Only cards with the original artwork are allowed.
"Collector's Edition" and "International Edition" cards aren't allowed. WotC printed them for non-tournament play, we will respect this will.

"Test Prints" are not allowed.
As usual, altered cards are allowed at the Head Judge’s discretion. 

 

 

Misprinted Card Specifics

 

Allowed

 

Alpha Cyclopean Tomb is allowed (mana cost is 4 colorless).
Revised Serendib Efreet (with Ifh-Biff Efreet picture) is allowed as Serendib Efreet (color in play still blue).
Summer Magic Hurricane (blue instead of green) is allowed (color in play still green).
Plateau with the Revised artwork is allowed.
Chinese 5th edition cards with an alternate artwork are allowed.

 


Banned

 

German 3rd edition White Border "Drudge Skeletons" with the "Swamp" picture is banned.
German 3rd edition White Border "Manabarbs" with the "Sedge Troll" picture is banned.
German 3rd edition White Border "El-Hajjâj" with the "Warp Artifact" picture is banned.
German 3rd edition Black Border "Forest" with the "Plains" picture is banned.
French 3rd edition Black Border "Aladdin's Ring" with the "Jandor's Ring" picture is banned.
Spanish 4th edition Black Border "Serra Angel" with the "Time Elemental" picture is banned.
Spanish 4th edition Black Border "Burrowing" with the "Strip Mine" picture is banned.

Alpha "Orcish Artillery" with the wrong mana cost is banned.
Alpha "Orcish Oriflamme" with the wrong mana cost is banned.
Korean 4th edition Black Border "Sindbad" with the wrong mana cost is banned.
Korean 4th edition Black Border "Animate Wall" with the wrong mana cost is banned.
Spanish 5th edition "Ornithopter" with the wrong mana cost is banned.
French 5th "Glasses of Urza" with the wrong mana cost is banned.
Anthologies "Samite Healer" with the wrong mana cost is banned.
Alpha "Elvish Archers" with wrong power/thoughtness is banned.
German 3rd edition White Border "Nettling Imp" is banned ("Tap" sign is missing).
Spanish 5th edition "Circle of Protection: Artifacts" is banned (wrong activation cost).


If errors on other cards exist (artwork, mana cost, wrong activation cost or wrong power/toughness but not text or type/creature type), respecting all above restrictions, but not explicitly specified, those cards will not be allowed. Thanks for sharing them to us ;)


Have fun :D


Raphael Puleo